還是決定繼續使用leap motion繼續寫小遊戲
接下來選擇蒼蠅的大小,先放一隻蒼蠅在螢幕上 看看大小適不適合拍打
============以下程式碼============
import de.voidplus.leapmotion.*;
LeapMotion leap;
PImage flapper,flydie;
PImage kitchen;
int value = 0;
void setup() {
size(800, 600);
flapper = loadImage("flapper.png");
flydie = loadImage("flydie.png");
kitchen = loadImage("kitchen.jpg");
leap = new LeapMotion(this);
}
float angle=0;
//int FingerX, FingerY;
void draw() {
background(kitchen);
image(flydie, 300, 50,60,50);
for(Hand hand: leap.getHands()){
if(hand.isRight()){
PVector pos= hand.getPosition();
angle = hand.getYaw();
translate(pos.x, pos.y);
image(flapper, pos.x-400, pos.y-400,120,200);
}
}
}

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