import SimpleOpenNI.*;
SimpleOpenNI openni;
class Fruit{
float X,Y,VX,VY;
Fruit(float x,float y,float vx,float vy){
X=x;Y=y;VX=vx;VY=vy;
}
void draw(){
ellipse(X,Y,50,50);
}
void update(){
X+=VX;Y+=VY;VY+=1.98;
if(X<-100 || X>740 || Y<-100 || Y>580){
X=random(640);Y=random(240);VX=random(30)-15;VY=-random(30);
}
}
}
Fruit fruit[] = new Fruit[20];
void setup(){
size(640,480);
openni = new SimpleOpenNI(this);
openni.enableDepth();
openni.enableUser();
for(int i=0;i<20;i++)
fruit[i] = new Fruit( random(640),random(240),random(30)-15,-random(30));
}
void draw(){
openni.update();
image(openni.userImage(),0,0);
for(int i=0;i<20;i++){
fruit[i].draw();
fruit[i].update();
}
}
2.
import SimpleOpenNI.*;
SimpleOpenNI openni;
class Fruit{
float X,Y,VX,VY;
boolean dead=false;
Fruit(float x,float y,float vx,float vy){
X=x;Y=y;VX=vx;VY=vy;
}
void draw(){
if(dead) fill(255,0,0);
else fill(255);
ellipse(X,Y,50,50);
}
void update(){
X+=VX;Y+=VY;VY+=1.98;
if(X<-100 || X>740 || Y<-100 || Y>580){
X=random(640);Y=random(240);VX=random(30)-15;VY=-random(30);
}
if(dist(X,Y,mouseX,mouseY)<50)dead=true;
}
}
void mouseMoved(){
strokeWeight(30);stroke(255,0,0); line(mouseX,mouseY,pmouseX,pmouseY);
strokeWeight(1);stroke(0);
}
Fruit fruit[] = new Fruit[20];
void setup(){
size(640,480);
openni = new SimpleOpenNI(this);
openni.enableDepth();
openni.enableUser();
for(int i=0;i<20;i++)
fruit[i] = new Fruit( random(640),random(240),random(30)-15,-random(30));
}
void draw(){
openni.update();
image(openni.userImage(),0,0);
for(int i=0;i<20;i++){
fruit[i].draw();
fruit[i].update();
}
}
3.
import SimpleOpenNI.*;
SimpleOpenNI openni;
class Fruit{
float X,Y,VX,VY;
boolean dead=false;
Fruit(float x,float y,float vx,float vy){
X=x;Y=y;VX=vx;VY=vy; dead=false;
}
void draw(){
if(dead) fill(255,0,0);
else fill(255);
ellipse(X,Y,50,50);
}
void update(){
X+=VX;Y+=VY;VY+=0.68;
if(X<-100 || X>740 || Y<-100 || Y>580){
X=random(640);Y=random(240);VX=random(10)-5;VY=-random(10);dead=false;
}
if(dist(X,Y,mouseX,mouseY)<50)dead=true;
if(X>0 && X<640 && Y>0 && Y<480 && openni.userImage().pixels[int(X)+int(Y)*640]==color(0,0,255))dead=true;
}
}
void mouseMoved(){
strokeWeight(30);stroke(255,0,0); line(mouseX,mouseY,pmouseX,pmouseY);
strokeWeight(1);stroke(0);
}
Fruit fruit[] = new Fruit[20];
void setup(){
size(640,480);
openni = new SimpleOpenNI(this);
openni.enableDepth();
openni.enableUser();
for(int i=0;i<20;i++)
fruit[i] = new Fruit( random(640),random(240),random(10)-5,-random(10));
}
void draw(){
openni.update();
image(openni.userImage(),0,0);
for(int i=0;i<20;i++){
fruit[i].draw();
fruit[i].update();
}
}
4.
import SimpleOpenNI.*;
SimpleOpenNI openni;
class Fruit{
float X,Y,VX,VY,split=0,angle=0;
boolean dead=false;
Fruit(float x,float y,float vx,float vy){
X=x;Y=y;VX=vx;VY=vy; dead=false;
}
void draw(){
if(dead){ fill(255,0,0);
arc(X+split,Y,50,50,angle,angle+PI,CHORD);
arc(X-split,Y,50,50,angle+PI,angle+PI*2,CHORD);
}
else {fill(255);ellipse(X,Y,50,50);}
}
void update(){
X+=VX;Y+=VY;VY+=0.68;
if(X<-100 || X>740 || Y<-100 || Y>580){
X=random(640);Y=random(240);VX=random(10)-5;VY=-random(10);dead=false;split=0;
}
if(dist(X,Y,mouseX,mouseY)<50){
dead=true;
angle=atan2(mouseY-pmouseY,mouseX-pmouseX);
}
if(X>0 && X<640 && Y>0 && Y<480 && openni.userImage().pixels[int(X)+int(Y)*640]==color(0,0,255)){
dead=true;
}
if(dead)split+=2;
}
}
void mouseMoved(){
strokeWeight(30);stroke(255,0,0); line(mouseX,mouseY,pmouseX,pmouseY);
strokeWeight(1);stroke(0);
}
Fruit fruit[] = new Fruit[20];
void setup(){
size(640,480);
openni = new SimpleOpenNI(this);
openni.enableDepth();
openni.enableUser();
for(int i=0;i<20;i++)
fruit[i] = new Fruit( random(640),random(240),random(10)-5,-random(10));
}
void draw(){
openni.update();
image(openni.userImage(),0,0);
for(int i=0;i<20;i++){
fruit[i].draw();
fruit[i].update();
}
}
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