-------------------------------↓↓畫方塊在中間↓↓-------------------------------
LeapMotion leap;
void setup(){
size(600,600,P3D);
leap = new LeapMotion(this);
}
void draw(){
background(255);
for(Hand hand : leap.getHands()){
hand.draw();
PVector pos=hand.getPosition();
translate(pos.x, pos.y);
fill(255,0,0);
box(30);
}
}
-------------------------------↓↓手指頭用圓球表示↓↓-------------------------------
import de.voidplus.leapmotion.*;
LeapMotion leap;
void setup(){
size(600,600,P3D);
leap = new LeapMotion(this);
}
void draw(){
background(255);
for(Hand hand : leap.getHands()){
hand.draw();
myDraw(hand.getPosition());
myDraw(hand.getThumb().getPosition());
myDraw(hand.getIndexFinger().getPosition());
myDraw(hand.getMiddleFinger().getPosition());
myDraw(hand.getRingFinger().getPosition());
myDraw(hand.getPinkyFinger().getPosition());
}
}
void myDraw(PVector pos){
pushMatrix();
translate(pos.x, pos.y);
fill(255,0,0);
sphere(15);
popMatrix();
}
-------------------------------↓↓手指頭控制方塊↓↓-------------------------------
import de.voidplus.leapmotion.*;
LeapMotion leap;
void setup() {
size(900, 600, P3D);
leap = new LeapMotion(this);
}
void draw() {
background(255);
for (Hand hand : leap.getHands ()){
println("yam:"+hand.getYaw());
pushMatrix();
translate(300,300);
rotateY(hand.getYaw()*0.04);
box(100);
popMatrix();
hand.draw();
myDraw(hand.getPosition());
myDraw(hand.getThumb().getPosition());
myDraw(hand.getIndexFinger().getPosition());
myDraw(hand.getMiddleFinger().getPosition());
myDraw(hand.getRingFinger().getPosition());
myDraw(hand.getPinkyFinger().getPosition());
}
}
void myDraw(PVector pos){
pushMatrix();
translate(pos.x, pos.y);
fill(255,0,0);sphere(20);
popMatrix();
}



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