控制方塊
LeapMotion leap;
void setup(){
size(800,600,P3D);
leap=new LeapMotion(this);
}
void draw(){
background(255);
for(Hand hand : leap.getHands()){
println("yaw:"+hand.getYaw());
pushMatrix();
translate(hand.getPosition().x,hand.getPosition().y);
rotateZ(radians(hand.getPitch()));
rotateY(-radians(hand.getYaw()));
stroke(0);fill(0,255,0);
box(100);
popMatrix();
hand.draw();
myDraw(hand.getPosition());
myDraw(hand.getThumb().getPosition());
myDraw(hand.getIndexFinger().getPosition());
myDraw(hand.getMiddleFinger().getPosition());
myDraw(hand.getRingFinger().getPosition());
myDraw(hand.getPinkyFinger().getPosition());
}
}
void myDraw(PVector pos){
pushMatrix();
translate(pos.x, pos.y);
fill(255,0,0); sphere(20);
popMatrix();
}

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